Author Topic: Brigandine Grand Edition...  (Read 385871 times)

Offline dodoitu156

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Re: Brigandine Grand Edition...
« Reply #170 on: April 28, 2015, 10:51:20 am »
Hello,I'm a big fan of Brigandine GE.

Do you know BNE2?(https://www.southcape.org/tag/bne2/)
download BNE2 from (http://www.geocities.jp/to_546/BNE2.zip)

You can download Brigandine GE BNE2 file.(http://www.geocities.jp/kt_0t3wqu6irw/bri_ge/index.htm)

And another good tools.(BNE2 for English,PSX_ReWriter v1.0.0.1,IPS Utility v1.01)
(http://www.geocities.jp/kt_0t3wqu6irw/tool/index.htm)

I modify  Brigandine GE by BNE2. It's very good.


And another usuful site.

Brigandine: Grand Edition FAQ(
http://www.gamefaqs.com/ps/577660-brigandine-grand-edition/faqs/42250)

brigandine GE 攻略 @ wiki (in japanese)
(http://www20.atwiki.jp/brigandine/pages/1.html)

ブリガンダイン改造 (in japanese)
(http://jbbs.shitaraba.net/game/58595/)

Offline dodoitu156

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Re: Brigandine Grand Edition...
« Reply #171 on: April 28, 2015, 11:31:42 am »
Please fix bug.

Brigandine GE has a crucial bug.

To class change Knight or Swordman or Berserker via Barbarian.
Barbarian's skill(CounterDMG+10%) changes Fighter's skill(Hit+5%).

I want to fix this bug.But I can't find code.

Offline Cio

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Re: Brigandine Grand Edition...
« Reply #172 on: April 29, 2015, 05:29:33 am »
Never try this software, but if it can applied with the patch earlier, i think will try to look for it.

Offline tamanjiri

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Re: Brigandine Grand Edition...
« Reply #173 on: May 08, 2015, 01:03:55 pm »
yo, it's pretty awesome that this translation project have been completely done. thanks a lot for the hard work dude, we appreciate it. ^_^

i've played Brigandine Legend of Forsena countless times already and thought that late in the game (when you have Lv30 knights and top tier monsters) the battles aren't challenging anymore. in Legend of Forsena you can just send one knight along with two salamanders, a lucifer, a loki and a lilith to battle and be able to win almost all the time but here in Grand Edition (along with the Grand Battle patch), it's pretty tough doing that since you will be needing some support units (particularly healers) later on in the game.

i like the fact that the AI is getting beefed-up as time passes with this Grand Battle patch, this will force players to beat the game as soon as possible. honestly, this Grand Battle patch opposes my play-style since i always use only three knights (changing monsters every now and then) in the first couple years while the other knights going off to some quests non-stop. i don't defend castles early in the game, i always hit an enemy castle every month which makes me circle the continent but due to the "low mana = low monster's health" issue, i guess i'll be changing my play style.

i'm pretty impressed with the voice acting, i believe that the voice acting was done quite nicely. is it just me or Ulster kinda sounds like Himura Kenshin in Samurai X (English dubbed)? xD
« Last Edit: May 08, 2015, 01:18:50 pm by tamanjiri »
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Offline samisc

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Re: Brigandine Grand Edition...
« Reply #174 on: May 10, 2015, 09:00:17 pm »
registered just to say thanks, the new mod looks great. been playing around with some codes myself using cheat engine and PEC for the emulator. was able to fully modify any hero, monster and castle stats. things like requiting any knight and summoning any monster.

would like to know how the change each classes state growth or abilities and magic.

Offline samisc

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Re: Brigandine Grand Edition...
« Reply #175 on: May 12, 2015, 02:43:12 pm »
i figured out what alters the rune power growth, the max you can get per level is 9 rune power and min is zero of course. its 1 byte located along with the rune area of the knight.

this is the full code for each knight, found one for the LOF but this is a little alters in GE

00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f
20 21 22 23 24 25 26 27 28

00 = Class
01 = level
02 + 03 = xp (2 bytes)
04 + 05 = hp (2 bytes)
06 + 07 = mp (2 bytes)
08 = STR
09 = INT
0A = AGI

0B =rune power growth + Rune Area ( digits on the left side represent rune power growth, 1 being max growth which is 7-9 per level,  2 give 6-8 per level and so on), digit on the right  is the rune area, F = 15 max and 0 = 0

0C + 0D = Rune Power
0E -> 13 = Creatures under Command << only those that you currently have, for example is you dont own a red dragon you cant place one, but if you do own one, it will place that exact same red dragon, name stats and all, gets bugy too too, this isnt use to obtain creature, its to register where you placed the ones you already own. hope that explains it

14 = Fighter Class << 3F would be master level on tier 3 class
15 = Mage Class
16 = Priest Class/ monk
17 = Ranger/ninja  << not sure how to unlock ninja class in the codes for the country yet
 
18 = weapon FF = Nothing
19 =item FF=Nothing
1A = Age
1B = rune or star sign / Month
1C = Team: 0=New Almekia; 1=Norgard; 2=Leonia; 3=Caerleon; 4= Iscalio; 5=Esgares FF=no one
1D = Current castle knight is in
1E = Portrait
1F = Current command. 0=wait; 1=move; 2=attack; 3=wounded; 4=quest;
20 = Town you are going to be in next,attacking, moving or waiting
21 = days till quest is finished
22 = 0=not in game; 1=in game; 4=in quest 81 = leader??
23 = Sex
24 = Pointer ??
25 = Pointer ??
26 = Pointer ??range between 56 to 59
27 = always 1 ??
80 = End or start of knight stats

to get a knight to join you you can alter 1C = your country, 1F=04 send unit to quest , 21 = 01 1 day to finish quest, 22= 04 make unit ingame and on quest

get aldis gameshark code, change FF value to the country you want her to go to
800982D0 00FF
800982D3 0004
800982D5 0001
300982D6 0004

« Last Edit: May 12, 2015, 03:22:57 pm by samisc »

Offline tamanjiri

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Re: Brigandine Grand Edition...
« Reply #176 on: May 14, 2015, 03:47:27 pm »
i've been playing Brigandine GE with this translation in a PS1 emulator and encountered some typos (not quite sure what term to use but since it is related to texts, i used the word typo).

Brigandine Grand Edition Battle Typo 1 (Vaynard & Coel Battle)
i believe the word "ambitious" is the proper fit in the sentence in the image below rather than "ambitions".

Brigandine Grand Edition Quest Typo 1 (Dillard Quest)
Doesn't have a space between "Dillard" and "readies".

Brigandine Grand Edition Quest Typo 2 (Palomides Quest)
Doesn't have a space between "Palomides" and "decides".

Brigandine Grand Edition Quest Typo 3 (Zerafin Quest)
I guess the sentence in the image below should have the word "became/was" in-between the words "I" and "tired".

Brigandine Grand Edition Quest Typo 4 (Hyude Quest)
Since Limlit is referring to Hyude, shouldn't be the word "him" be suitable rather than "it" in that particular sentence?

i am not an expert when it comes to english grammar (english isn't my first language) but i think those that i've mentioned above need to be corrected. if ever i am mistaken, kindly inform me. thanks for hearing me out.

and lastly, sorry about the long post.
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When the cat's away, the mice will play.
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Offline Valentari

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Re: Brigandine Grand Edition...
« Reply #177 on: May 15, 2015, 12:36:53 am »

i'm pretty impressed with the voice acting, i believe that the voice acting was done quite nicely. is it just me or Ulster kinda sounds like Himura Kenshin in Samurai X (English dubbed)? xD

As the guy in charge of all the voice acting for this translation, that makes me very happy to hear.  There have been a lot of posts here regarding the quality of the translation (it really is awesome) but not too much about the voices.  Ulster was voiced by the very talented Ray Jernigan.  He was a pleasure to work with, and he also voiced Palomides :-)

Offline samisc

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Re: Brigandine Grand Edition...
« Reply #178 on: May 28, 2015, 06:25:38 am »
made a patch with lots of small changes in case anyone is interest

http://www.megafileupload.com/1AoF/Brigandine_-_Grand_Edition_all_in_one_patch.rar

*****************************************************
Knight Class:

-Scout gets Accuracy 5%
-Archer gets Critical 5%
-Artimis gets critical 10% and evade 5%
-Lancer gets magic resist 10%
-Valkyrie gets magic resist 20%, counter dmg 10%

*****************************************************
Monster:

-Nightmare get Venom magic and DEF from 110 to 115 and slightly more HP
-Holy griffin rune cost from 80 to 75
-Fenrir rune cost from 50 to 45
-Vampire lord change move type to teleport, Bat flack range from 2 to 3
-Triton increase move and gets frost spell
-Poseidon increase move and MP, normal attack range from 1 to 2, gets ice fall magic. Rune cost from 55 to 65 and DEF from 125 to 120
-Wayvrn gets 1 black element
-Couatl change element to 2 black with attack
- high Centaur gets Accuracy 5%
-Maneater increase move and DEF from 110 to 115, gets HP recover 10%
-titan gets flame and heal
-gigantes gets flame and venom
-death needle increase move and DEF from 135 to 140 and moderate HP increase
-Silver dragon element, attack and special from 1 red 1 white to 2 white
-fafnir element, attack and special from 1 red 2 white to 3 white
-Bahamut Evade skill, Change Element, attack and special from non to 3 black
-Tiamat increase move from 3 to 4, change element, attack and special from 1 black 2 blue to 3 blue, attack dmg increased from 115 to 120
-Phoenix obtains Roc claw as main attack and fire claw as secondary attack and fowl cry special
-Golems gain levels faster and increased AGI, bronze golem and  Talos increase move and AGI
-jinn teir 2 class all get 3 elements for class and 2 elements for special, increased MP
*****************************************************
Rune knight mods:

all knights have higher starting rune power and better rune growth
run power ranges between 300 and 400 for most.

-Lance starts as king level 1 with 300 mana with 7-9 rune growth
-Dryst gets more MP
-Lyonesse DEF from 105 to 110 and starts at level 1
- kilph starts at level 1

*****************************************************
Castle summons:

-Calmary has red dragon for 2000 mana 4c
-camelford has death needle 750 mana and efreet for 800 mana 51 62

- flogeru get stone golem for 800 mana 5d
-jukes gets titan for 850 mana and lizard guard for 650 mana 4e 42
-listinoise gets marid for 800 mana 63

- thala get holy griffin for 1000  32
-hadrian gets archangel for 1250 2d
-damas gets pegusus for 750 and djinni for 800 mana 30 61

-Caelsent gets couatle for 1500 44
-asten gets fenrir for 750 mana 3a
-xanas gigantes for 850 mana and nightmare for 750 mana 4f 2f

-Linnuis gets high centaur for 800 mana 48
-Harvery  gets dao for 800 mana and maneater for 750 mana 64 4a

-Logres gets white dragon for 2000 mana 53
-Lidney gets triton 800 mana 3f
-Salisbury gets shaitan for 800 mana and arch deamon for 1000 mana 65 36
-orkney gets vampire 750 mana 38

*****************************************************
Castle Mana:

-change mana yield of castles, capitals all get 2000, Logres gets 2500, closer to capital get 350, and rest get 250. or number of roads connected.

-At start of game, all kingdoms start with 9999 mana.

*****************************************************

Patch also includes
- Full english translation
- Movie Subtitles
-Grand Battle Edition

Offline dmpdesign

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Re: Brigandine Grand Edition...
« Reply #179 on: June 02, 2015, 01:36:31 am »
Awesome didn't know this got completed, gonna have to give it a spin soon!

Thanks for finishing!

I dont suppose anyone has a link to a psp eboot of the patched game by chance?  :ninja:
« Last Edit: June 02, 2015, 01:47:33 am by dmpdesign »
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