Author Topic: Plans for reduced difficulty, version 2 on the way  (Read 2335 times)

Offline Verdite

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Plans for reduced difficulty, version 2 on the way
« on: October 15, 2014, 07:42:53 pm »
So heres what I am going to be doing in the future with my game, if you had trouble playing the first time or found it too difficult then you may be happy to know that I will be releasing an easy mode for gamers who prefer less of a challenge.

My original idea was to create a game that was rewarding in difficulty, similar to the 'souls' series. I never intended to create a game that was beaten easily, however this may prove a problem especially for newcomers to Kings Field and SoM games.

There will be one final version of Moratheia, and likely one or two patches for that version. The final version will include more maps, signposts and enemy drops.
« Last Edit: October 20, 2014, 03:57:30 am by Verdite »

Offline Verdite

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Enemy item drops on the way
« Reply #1 on: October 20, 2014, 04:02:33 am »
Edited this post. The final version will include a stable item drop rate from enemies. I have spent some time making a workable solution to avoid the gold drop bug, and I will regulate the item drop amount for each map to avoid potential crashes.