Author Topic: King's field V - News  (Read 20676 times)

Offline JC Bailey

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Re: King's field V - News
« Reply #90 on: April 03, 2015, 12:02:13 am »
Title screen... Ready! Thanks to dmpdesign for providing me with the artwork. :beerchug:
« Last Edit: April 03, 2015, 12:10:28 am by MasterTaffer »
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Offline Demifiend

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Re: King's field V - News
« Reply #91 on: May 12, 2015, 07:44:19 pm »
This project looks nice. I'll play it when it's complete

Offline JC Bailey

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Re: King's field V - News
« Reply #92 on: June 11, 2015, 02:19:18 am »
Just a heads up, I'm taking a break from this project for a few weeks to start up a commercial game I've been meaning to make for a while. Will let you all know when I return to work. :)
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Offline JC Bailey

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Re: King's field V - News
« Reply #93 on: July 09, 2015, 03:56:43 pm »
Project is turning out well so far! :coffee: I'm aiming to make this game available for download this fall and am trying to avoid showing too much until I get everything mostly done, as a lot of the game has changed drastically over time. I'll try to keep this thread updated. :wink:
« Last Edit: July 09, 2015, 03:58:38 pm by MasterTaffer »
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Offline JC Bailey

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Re: King's field V - News
« Reply #94 on: April 21, 2016, 02:16:51 pm »
Just a heads up. I've cancelled the SOM version of King's Field V and am now developing the same concept under the name of "Unkingly: Shrouded Land", as a commercial game. For now, you can follow all of its development progress at: https://www.facebook.com/unkingly/
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