Author Topic: King's field V - News  (Read 20668 times)

Offline HwitVlf

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Re: King's field V - News
« Reply #20 on: October 02, 2014, 04:43:44 pm »
That's brilliant and looks great and authentic. Sometimes game-level designs don't feel like anything people would really build because they're so tangled and asymmetrical. In real life, people usually build things that are patterned and functional instead of a tangled maze.

A thought, adding pillar supports under the 2nd-story floor might be neat. "Floating floors" are understood as a standard gaming convention, but looking more real doesn't hurt if it's not too much trouble.  :cool:

Offline JC Bailey

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Re: King's field V - News
« Reply #21 on: October 02, 2014, 05:11:01 pm »
This is just a test map I'm using to test the pieces I make, it isn't at all a part of the game. Pillars are a good idea though, I might add them.

EDIT: Added a pillar tile!
« Last Edit: October 02, 2014, 05:28:22 pm by MasterTaffer »
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Offline HwitVlf

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Re: King's field V - News
« Reply #22 on: October 02, 2014, 05:38:25 pm »
 Nice! :biggrin:

Offline JC Bailey

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Re: King's field V - News
« Reply #23 on: October 06, 2014, 05:27:48 pm »
Finished the final part of the indoor portion of the KFV set template, the 'chasm' set! Before I do anything else, I'm going to map some different floor textures to the set so that it doesn't look so repetitive.
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Offline JC Bailey

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Re: King's field V - News
« Reply #24 on: October 27, 2014, 05:30:59 pm »
Well, I'm back after a short hiatus and am going to begin work on map design. The first two areas I'm going to map out first are The Necropolis and a small village called Hythe, since they are most important. Wish me luck.
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Offline JC Bailey

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Re: King's field V - News
« Reply #25 on: October 30, 2014, 06:22:19 pm »
Finished another ambient track for the OST.

https://www.youtube.com/watch?v=qLQ-Q-OZdnQ&feature=youtu.be
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Offline HwitVlf

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Re: King's field V - News
« Reply #26 on: October 31, 2014, 03:57:52 pm »
I thought Verdite's ambiance music worked quite well in Moratheia- better than I even expected, and this I can picture your theme fitting in quite well in the background of a spooky setting. Just in time for Halloween!

What tools/software do you use to compose?

Offline JC Bailey

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Re: King's field V - News
« Reply #27 on: November 01, 2014, 11:44:37 pm »
I used a program called FL Studio, it's very easy to use. :biggrin:
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Offline JC Bailey

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Re: King's field V - News
« Reply #28 on: November 02, 2014, 03:37:00 am »
Created this nifty little logo for the project today. :wink:
« Last Edit: November 02, 2014, 03:41:35 am by MasterTaffer »
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Offline HwitVlf

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Re: King's field V - News
« Reply #29 on: November 02, 2014, 05:14:04 pm »
Nice, I think it would look neat with a picture in the background that tied into the games theme and connected the 'King's Field' and 'V' together more.