Author Topic: Shadow Tower SOM - General Discussion  (Read 16502 times)

Offline Verdite

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Re: Possible Shadow Tower Remake
« Reply #20 on: October 22, 2013, 07:55:57 AM »
Yeah I have used that function often with SomEx because its simple enough for testing. Its called do_st

I actually took the sword from a screenshot I found online


Offline Verdite

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Re: Possible Shadow Tower Remake
« Reply #21 on: October 22, 2013, 09:11:54 AM »
I built the Shadow Tower save stone for you today. The writing took some doing - but I think if a high resolution version had been used for Shadow Tower, then the writing would have been clearer and more 'etched' like it had been engraved into the stone tablet. Hopefully ive achieved that.

« Last Edit: October 22, 2013, 09:15:37 AM by Verdite »

Offline JC Bailey

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Re: Possible Shadow Tower Remake
« Reply #22 on: October 22, 2013, 01:51:25 PM »
By chance, I actually got that sword as a drop while exploring the Fire World last night. It's called the Shadow Blade and is the best weapon I've found so far :tongue:. I like the save stone you made too, you put a lot of detail into it and I appreciate it. Now I won't have to use generic cross save points! :biggrin:

On a side note, I did some world structure planning today - Used the ST maps that can be found on Kings-Field.com and interconnected each of the world's regions in a way that makes sense, it may be a bit different from the original, but this also means that there won't be as many transitions between maps. let me know what you think:

Human World: http://i1314.photobucket.com/albums/t568/mastertaffer/map1_zps9c674d8c.png
Earth World: http://i1314.photobucket.com/albums/t568/mastertaffer/map2_zpsb9e188b2.png
Fire World: http://i1314.photobucket.com/albums/t568/mastertaffer/map3_zpsf568aef7.png
Water World: http://i1314.photobucket.com/albums/t568/mastertaffer/map4_zps7d9fe9cc.png
Illusion World: http://i1314.photobucket.com/albums/t568/mastertaffer/map5_zpse144e7b7.png
Monster World: http://i1314.photobucket.com/albums/t568/mastertaffer/map6_zpsbc66e4f2.png
Death World: http://i1314.photobucket.com/albums/t568/mastertaffer/map7_zpsd711eb6c.png
« Last Edit: October 22, 2013, 02:00:00 PM by MasterTaffer »

Offline Verdite

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Re: Possible Shadow Tower Remake
« Reply #23 on: October 22, 2013, 07:17:54 PM »
Thats incredible - maybe I made it the same time you found it?!  :firstmate:

If you are certain that you want to do a full ST remake ill help you, and we can do it in HD (so people play it). I can replace the texture for the SOM map pieces without you lifting a finger. I can redo the solitary world first and you can use the SOM stock to make the cave. Ill do the enemies for you too, if you really want to try.

Ill need screenshots of what is needed though.

Offline JC Bailey

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Re: Possible Shadow Tower Remake
« Reply #24 on: October 22, 2013, 08:19:03 PM »
Oh I'm certain now, I always make sure to finish any projects that I start :coffee:.

If you'd like to help, that would be awesome! I'm currently working on the basic mapping, that is, piecing together the map's basic layout without adding much detail, so now would be a perfect time for any texture reworks. I could send you the map files when I finish each map so that you'd know which pieces to replace. Do you want me to PM you or post them here though?

One other thing, do you have a copy of the game that you can play and use as reference, or will I need to take screenshots of the textures and objects/enemies for you?
« Last Edit: October 22, 2013, 10:20:58 PM by MasterTaffer »

Offline TheStolenBattenberg

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Re: Possible Shadow Tower Remake
« Reply #25 on: October 23, 2013, 05:42:37 AM »
Here, let me save you time screenshotting every object and enemy... Here's all the item, enemy, weapon  and armor peice pictures, ripped right from the game's vs.mode files and inventory icon files. (In PNG format, 16BPP).

It also means they're the renders rather than low poly version screenshots.

Ashes to ashes, Dust to dust...
Honor to glory; And iron to rust.
Hate to bloodshed, From rise to fall.
If I never have to die; Am I alive at all?

Offline JC Bailey

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Re: Possible Shadow Tower Remake
« Reply #26 on: October 23, 2013, 12:28:39 PM »
Thanks Stolen, those will help us a lot.

Did you still want to work on the soundtrack? My guess is that we'll need seven tracks in total - one for each of the seven areas.

Offline TheStolenBattenberg

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Re: Possible Shadow Tower Remake
« Reply #27 on: October 23, 2013, 12:52:15 PM »
It depends on me having the time, like I said I'll make a sample of something... I'll try and make something to fit the Human World first.

EDIT:

I don't have any dark/shadow tower suiting music there, but you can check out SoundCloud for some stuff I have done. It's not too good though, it's mostly un-mixed, un-polished or WIP content... I'll try and get something "Fromy" by next Monday.
https://soundcloud.com/thestolenbattenberg
« Last Edit: October 23, 2013, 01:27:16 PM by TheStolenBattenberg »
Ashes to ashes, Dust to dust...
Honor to glory; And iron to rust.
Hate to bloodshed, From rise to fall.
If I never have to die; Am I alive at all?

Offline JC Bailey

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Re: Possible Shadow Tower Remake
« Reply #28 on: October 23, 2013, 01:47:09 PM »
Sounds good, feel free to take your time with your music. Something tells me that this project will take a few months to complete.

Offline Verdite

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Re: Possible Shadow Tower Remake
« Reply #29 on: October 23, 2013, 03:25:07 PM »
MasterTaffer, I could probably rely on videos online. Sadly I cannot play ST on my PS2 because it wasnt released in Europe for PAL systems. You can post your levels via PM if you like and ill look over them, the Solitary world has some tomb sections which will require a new map piece.

Thanks TheStolenBatternberg, I was able to make some items! I appreciate the help, really. I would have been really stuck otherwise.

 
« Last Edit: October 23, 2013, 03:27:00 PM by Verdite »