Author Topic: Shadow Tower SOM - General Discussion  (Read 15968 times)

Offline JC Bailey

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Re: Shadow Tower Remake
« Reply #100 on: January 18, 2014, 10:29:19 AM »
@Verdite
I really like that idea, the souls games and ST are almost identical in terms of atmosphere so it might work. I'm going to do a lot of research into the story of the two games soon and hopefully I'll be able to implement it.

Offline Verdite

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Re: Shadow Tower Remake
« Reply #101 on: January 19, 2014, 08:18:09 AM »
I think I read somewhere here that the lack of information about the story, unknowing whats coming next, and the 'mystery' factors in KF / ST actually contributed to the intrigue and interest of the game, and it makes sense.

If you know exactly whats going on in a game, it takes alot of the challenge out of it - and discovering it yourself first time through makes it feel more personal, because you take it all at your own pace.

Personally I think that Demons souls is alot closer to ST than Dark, and when you consider that it was released after STA:A its safe to assume alot of ST elements are built in, like the soul levelling is probably a revised idea from the soul pod. Though the 'mothball' idea that Demons souls was born of is probably a combination of KF and ST.

I can only hope that From return to do an amazing first person game someday - the problem is, if you had a first person control in the souls games, it would be very disorientating when you attack, and even simple actions like writing a soapstone message where the character bends down could induce dizzyness.

Offline Verdite

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Re: Shadow Tower Remake
« Reply #102 on: January 20, 2014, 05:07:34 PM »
Had some chillout time today so I made some ST items at a leisurely pace.

I chose Wyvern because I really like its design. The axe because I havent done you an axe yet, and the helm... I like its design. I thought it looked quite basic but retains an interesting shape.

« Last Edit: January 20, 2014, 05:17:06 PM by Verdite »

Offline JC Bailey

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Re: Shadow Tower Remake
« Reply #103 on: January 20, 2014, 07:24:59 PM »
Very nice Verdite, I like :smile:. Haven't seen the wyvern sword, do you know where I can find it ingame?

Just finished touching up the Earth World maps so I thought I'd post them here:

Rotting Cavern


Poisonous Cavern


Quaking Cavern


Stone Cavern


False Pit Cavern


Hostile Rock Cavern

Offline Verdite

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Re: Shadow Tower Remake
« Reply #104 on: January 20, 2014, 07:47:08 PM »
All look amazing, great job!!

Did you manage to use the sets I sent you? I sent you templates to go with the sets. I thought you wanted them quickly so I didnt create any new icons for them.

I dont know where Wyvern is in ST but I found it in ST:A through a secret wall. The hostile rock cavern... Thats where you meet the knight boss right?

Offline JC Bailey

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Re: Shadow Tower Remake
« Reply #105 on: January 20, 2014, 08:15:25 PM »
Unfortunately I wasn't able to get them to work even with the template. The tiles show up, but when I open the map editor it won't allow me to scroll properly and crashes when I go to test it. Not sure what's wrong.

By the way, did you get the PM reply I sent you a couple days ago? I explained what I'm planning, was wondering what you think of the idea.

Edit: Nevermind, just read your PM.
« Last Edit: January 20, 2014, 08:17:06 PM by MasterTaffer »

Offline Verdite

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Re: Shadow Tower Remake
« Reply #106 on: January 21, 2014, 10:28:10 AM »
I had no idea they had caused this much trouble!

I am assuming you have added all the files in their right directories? The only thing I can think of is that there is a file missing, but I am sure I sent you the full batch. I can zip them up again for you if its peace of mind.


Offline Verdite

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Re: Shadow Tower Remake
« Reply #107 on: January 22, 2014, 11:45:29 AM »
Music and videos made for this project, by me...

Human world: http://youtu.be/-JlsDra1J2g

Fire world: http://youtu.be/nyI3HhUfEa4

Water world: http://youtu.be/W0LIlvPHF2A

Thanks to user TheStolenBattenberg for the images. :smile:
« Last Edit: January 22, 2014, 11:48:23 AM by Verdite »

Offline JC Bailey

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Re: Shadow Tower Remake
« Reply #108 on: January 22, 2014, 12:40:17 PM »
This project now has a facebook page, expect to see a lot more updates here and there.

https://www.facebook.com/pages/Shadow-Tower-SOM/209256152598347?ref=hl

Offline TheStolenBattenberg

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Re: Shadow Tower Remake
« Reply #109 on: January 22, 2014, 04:07:21 PM »
Not spesificly for this project, but I got bored today and made some ambience inspired by shadow tower, figured since you guys are working on resurecting the game you might appriciate something of the sort. consider it a present for what you're doing. : )

https://soundcloud.com/thestolenbattenberg/shadow-tower-inspired-ambient
Ashes to ashes, Dust to dust...
Honor to glory; And iron to rust.
Hate to bloodshed, From rise to fall.
If I never have to die; Am I alive at all?