Author Topic: The Art thread  (Read 9956 times)

Offline HwitVlf

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Re: The Art thread
« Reply #20 on: November 07, 2011, 05:17:17 pm »
I was wondering the same thing about wireframes. I actually think the new low-poly ones look better than the old. The angles look more natural, whereas the old are perfectly symmetrical. Very cool; is this for Mount and Blade?

Offline Verdite

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Re: The Art thread
« Reply #21 on: November 08, 2011, 05:16:41 am »
Yes these models are for the Brytenwalda mod for Warband. I think since modelling my skeleton ive learnt alot about making low poly look more 'smooth' by shaping verts.

Offline Verdite

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Re: The Art thread
« Reply #22 on: December 16, 2011, 02:44:55 pm »
Heres my final set of Saxon helmets for Brytenwalda.

Offline Verdite

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Re: The Art thread
« Reply #23 on: March 25, 2014, 10:39:47 am »
More art. All mount&blade stuff.

Texturing (not my model, I'd be ashamed to post it if it was)

-Japanese aboriginal clothing (Ainu)








« Last Edit: February 15, 2015, 04:17:20 am by Verdite »

Offline JC Bailey

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Re: The Art thread
« Reply #24 on: March 25, 2014, 12:29:47 pm »
Really nice stuff, this makes me want to play mount & blade again.
🎮 Indie RPG developer.

Twitter: twitter.com/JC_Bailey1112

Offline HwitVlf

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Re: The Art thread
« Reply #25 on: March 25, 2014, 04:10:33 pm »
Nice, did you use reference pictures?

Offline Verdite

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Re: The Art thread
« Reply #26 on: March 25, 2014, 05:34:25 pm »
For the ainu clothes I just tried to get a feel for the patterns, and the bone armour is accurate. Spanish stuff was all reference work :)

Offline Verdite

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Re: The Art thread
« Reply #27 on: March 26, 2014, 02:48:23 pm »
Can I have some critiques please? I am happy with this mesh but I could do with a critical eye scan on it. :smile:

Be as harsh as possible please!

Final count : roughly 2200 vertices, 2600 faces
« Last Edit: March 26, 2014, 03:07:02 pm by Verdite »

Offline HwitVlf

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Re: The Art thread
« Reply #28 on: March 26, 2014, 05:54:53 pm »
I think it looks great. The body shape (bulky torso with small fore-limbs) seems to match the posture in the 2nd picture well.

If I put on my uber-perfectionist glasses,

you might be able to squish out a few more polygons without degrading the shape,  but it's probably not worth the effort.

there is an angle mid forearm that might seem a bit 'bent'. It shows up mainly in the middle picture in the knife arm.

the heels seem rather thick compared to the leg and feet. I think they might look more natural if they thinner and had a curve that complimented the calf.  If that makes any sense.
Really nice!!!

Offline Verdite

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Re: The Art thread
« Reply #29 on: March 27, 2014, 07:48:46 pm »
Thanks John I appreciate the feedback - you are definately right about the feet  :smile: