Author Topic: Tree models/textures  (Read 2057 times)

Offline dmpdesign

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Tree models/textures
« on: January 14, 2010, 08:43:57 am »
John, I dont know if you made them or not...but I am posting here to ask for the original .mqo files and bitmap textures used to make the trees that I was using in SOM, and the grass patches as well.

Some folks are relying on these to add alot of depth to their game, and the polygon count is rather high.  I think with some effort I could lower the count significantly and maintain a decent looking tree.

If anyone happens to have the original meta files for the trees and grass models please PM me or email them to me.

Thanks!
- Todd DuFore (DMPDesign)
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Offline darchangel

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Re: Tree models/textures
« Reply #1 on: January 14, 2010, 01:21:44 pm »
While we're asking, can I have the mqo's and bmps for your water tiles? I would like to have all my waters match. 
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Offline dmpdesign

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Re: Tree models/textures
« Reply #2 on: January 15, 2010, 08:24:19 pm »
Thanks buddy!
- Todd DuFore (DMPDesign)
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Offline darchangel

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Re: Tree models/textures
« Reply #3 on: January 18, 2010, 10:44:23 pm »
Would anyone know how I can get the texture off the Release Pedestal? Obj 114 & 126
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Offline Madison Lastrega

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Re: Tree models/textures
« Reply #4 on: January 19, 2010, 01:14:03 pm »
Here you go My friend............ Both textures are included for you:) I hope this helps:)

Offline darchangel

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Re: Tree models/textures
« Reply #5 on: January 19, 2010, 04:29:38 pm »
Perfect, thank you...now I'll have matching pillars woohoo!!
He who was born with the light, will die with the light...rage against the dying of the light.