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81
General Discussion / Re: Modding Expeditions (KF)
« Last post by Holy_Diver on January 03, 2020, 03:02:00 pm »
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General Discussion / Re: Modding Expeditions (KF)
« Last post by Holy_Diver on January 02, 2020, 06:21:49 am »


Slightly improved version.

EDITED: This gives me an idea to work on an animated GIF feature. There's already a (frankly odd) feature to make PNG or JPG slideshows. There is a way to make a GIF with wxWidgets that I think would be nice for sharing animations online.
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General Discussion / Re: Modding Expeditions (KF)
« Last post by Holy_Diver on December 31, 2019, 06:18:07 am »
http://www.swordofmoonlight.net/bbs2/index.php?topic=286.msg2768#msg2768



EDITED: The textures must be upside down compared to in the game... I just realized that thing in the middle could be a uvula.

Funny story: All my life I thought "tonsils removed" was removing your uvula... of course I havn't thought about it since I was kid... but it makes sense actually, that "tonsils" is plural must never have occurred to me. Oh the curse of being a genius :rainbow:

EDITED: BTW, another thing you may not notice, is the likeness to a watermelon is more so since there is actually something like a rind around the mouth. I don't think I ever saw that.
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General Discussion / Re: Modding Expeditions (KF)
« Last post by Holy_Diver on December 05, 2019, 05:05:08 am »
Here (https://github.com/mick-p1982/mm3d/releases/download/win32-demo/mm3d-portable.zip) is a single EXE version of the 3D modeling software project I've been hard at work at for a while now.

That is a direct download link, more information is here (https://github.com/mick-p1982/mm3d/releases/tag/win32-demo) and there is source code in the directories above that one. Please give it a try and let me know if it works for you.

P.S. Publishing this is a major milestone for myself. I've been wanting to get it off my chest so-to-speak plus it's good to have files out in the wild so I know they don't depend on my own safekeeping abilities.

Background: http://www.swordofmoonlight.net/bbs2/index.php?topic=293.0

This is a link to a Windows demo of the project from the previous post in this thread.



EDITED: Some progress loading animation data into the new editor...

Unfortunately I'm a little stuck finding the will to go to the next stage because the editor requires reprogramming to work with sparse animation data. I could load it by generating the missing frames but that's no good for working with the model (which is also something the editor can only do to a limited degree as is) and wouldn't be a wise use of time in the grand scheme. I will summon the energy.
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Game Chat / Re: Has anyone figured out how to fix the Monk in Brigandine GE ?
« Last post by serdtje on November 28, 2019, 10:44:15 pm »
monk the only class who don't have weapon, if grappler have knuckle, why monk don't have any ?
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Game Chat / Re: Brigandine Grand Edition...
« Last post by serdtje on November 28, 2019, 10:41:15 pm »
helloo !! HAPPY NEW YEAR ALL !  :biggrin: :smile:
btw am just passing by... gonna say sorry to :

- Rune
my ASM hacking skill is getting rusty, I couldn't find monster code that easily like before but you could find it if you monitor address in my code regarding 'Always get best potential...'
for starter, this is Lyonesse base growth http://www.swordofmoonlight.com/bbs/index.php?topic=908.msg13022#msg13022
hopefully you could find what you're looking for, that monster growth table database  :smile:

- Nthanhdat
tried hacking for your request 'Worst growth level up' code just now, and I failed... :sadani:


finally i am here. does anyone have a code for time-limit? please i badly need this one.
thank you! i hope someone i still active around here
please anyone who have cheat codes for infinite time with king level share in this thread
i dont wanna play infinite time in squire, since the AI enemy is  so low

and finally I found the time limit code, surprisingly it is very easy to uncover it, why I couldn't think this simple solution before~ lol

No deadline 6 years time limit (by lubronbrons)
300A63E4 00FF
note : intended for Knight & King difficulty, if you go past year 220 it will reset back to 220 again & again just like Squire mode. works on disc 2 too (I think...) I don't know if this code will work if your savegame already at year 221. This code is remaining time limit modifier, so I believe it should work. Squire mode value is start at hex FF in new game (decimal 255 = unlimited) while Knight & King mode start at value hex 90 (decimal 144 = end at year 221 month 3 - game over) every month it is reduced by 1, when it reach 0 the game end

thank you
i'll try this code
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Game Chat / Brigandine: The Legend of Runersia!!! a new Brigandine OMG (not fan made)
« Last post by duredure on September 16, 2019, 04:28:51 pm »
Yes. you are not blind or crazy

After 21 years, we will have a new brigandine (It is not a fanmade or mod)!!


See below the teaser from Tokyo Game show 2019

https://www.youtube.com/watch?v=qlnbKfbgkQY



 :ninja:
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Game Chat / Re: Brigandine GE : Hex Editor
« Last post by Nthanhdat on September 08, 2019, 07:34:34 am »
You would have to input the exp needed for 10 more levels, bit forgetting that the limit for experience if 65,535 It is possible, but if you want exp to go beyond FFFF 65,535 to FFFFFF 16,777,215 you would need to change the layouts of the data that is input to the game etc...   :ninja:

I know that, so i want know address exp require level up to decrease & fix 40 lv in 65,535
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Game Chat / Re: Brigandine GE : Hex Editor
« Last post by Rune on September 04, 2019, 05:30:34 pm »
address hex increase max lv30 to lv40?
address hex require exp to level up?
address hex max STR INT AGI 200 to 255?
address hex change color class?

Atonias, can u find them

tks

You would have to input the exp needed for 10 more levels, bit forgetting that the limit for experience if 65,535 It is possible, but if you want exp to go beyond FFFF 65,535 to FFFFFF 16,777,215 you would need to change the layouts of the data that is input to the game etc...   :ninja:
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Game Chat / Re: Brigandine GE : Hex Editor
« Last post by Nthanhdat on September 02, 2019, 01:02:03 am »
address hex increase max lv30 to lv40?
address hex require exp to level up?
address hex max STR INT AGI 200 to 255?
address hex change color class?

Atonias, can u find them

tks
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