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Game Chat / Re: Brigandine Grand Edition...
« Last post by Jaak3L on November 15, 2017, 10:28:26 AM »

You have to use google translate but i believe these to be accurate. I haven't tested personally but these are what I use for balance purposes.
Game Chat / Re: Brigandine Grand Edition...
« Last post by notamoosed on November 08, 2017, 07:06:06 AM »
I just registered to say THANKS ! MANY THANKS !
Good job to keep this legend alive !!  :beerchug:  :biggrin: :biggrin: :biggrin:
Brigandine Grand Edition is the BEST !!

I want to share this code that I found while playing around with comparative search method, in case somebody need it :

1. I believe the code to make Always Year 215 is not working properly (I tested it out by myself). especially this code
300A68E8 00D7 ---> this code is not working properly it is just visual but not actual year 215
301C7598 00D7 ---> this code is not working properly it is just visual but not actual year 215
so I have better workaround for this.
First you must choose new game in Squire difficulty mode, so you can get infinite time merit
then use this code one time only
Modify current gameplay diff to King
300A63D8 0002
this short code modify your current gameplay difficulty into KING. With this trick you can have infinite time and KING difficulty gameplay  :smile: enjoy !

also ... I want to request this : (hopefully get some response)

1. please if possible can someone replace Grand Edition organize & battle BGM with Legend of Forsena for each country ?
I am sorry if this is such a troubling request. I don't think Grand Edition organize & battle BGM is bad. But,
it's just I prefer LoF version and I believe it can be accomplished here with all of you gurus.
I know basic Hex editor knowledge but sadly I don't know how to replace BGE music with LoF version

hopefully I can get some reply, or even better such as positive response !!
Long live Brigandine !

Hi lubronbrons, why your image have memory address 300A63D8 and above? Mine maxed out at 2cce57a0.
I got my image from coolrom instead of emuparadise, since my epsxe 2.0.5 give "unknown opcode 0005000E at 8006C508" when running the "Track 01.bin.ecm" I download from emuparadise

Sorry I have another question, the stat growth in the wiki page seems to be incompatible with Brigandine GE. Example, the wiki say ranger HP growth is 12-16, but my ranger get 8 HP increase :( Anyone have the correct stat growth value? Thank you!
Game Chat / Re: Brigandine Grand Edition...
« Last post by VeracityTrigger on November 01, 2017, 04:59:13 PM »
Hey Everyone! I wanted to let everyone know that a new Brigandine Website exists to replace the old archived one.   :smile:

It has a forums section, a gallery and a few other options too. I hope to see some old Brigandine pals and maybe some new friends there.  :beerchug:

Stop by when you have some time.
Game Chat / Re: Brigandine Grand Edition...
« Last post by galneon on October 31, 2017, 04:10:37 PM »
He's not a troll. Chronosplit has killed that review and posted a new one it seems:

"Reviewed By: Chronosplit on 19 Oct 2017

NOTE: This is based on an older version of this patch. Later I’ll be updating this with stuff for the current version.

There appear to be changes both major and minor to gameplay. And yes, this came from a playthrough without the patch meant to alter gameplay. I am not exactly a Brigandine wiz however so take this with a grain of salt. There is a patch floating around that tries to remedy some of this.
Version 8 Recommended - Yes"

So umm, what was his initial review based on? Was there significant artistic license taken with the patch?
The Artistic Fan / Re: D&D King's Field
« Last post by Guyra on October 31, 2017, 08:27:07 AM »
So, they finally faced off against Guyra, whom promptly slaughtered the bunch! :P However, I had Seath come in, resurrect them, and help them out a bit by binding some of Guyra's power. As mentioned earlier, I have taken some liberties with the story and such to make it fit with the rest of the campaign, and generally work as a tabletop RPG. I played Meryl as an avatar of Seath, which was revealed at the end(another plot twist!).

The players all had a blast, and seemed to love it! They had dinner with Krola and Sandler, and sent Gigi's father back to her from the mines. One of them tried to rob Celffy, and a while before that they bound and gagged Raffy. :tongue: Theyalso  got slightly freaked when understanding they had talked to Leon's deceased mother. Also, they were super surprised to find out Necron was actually Dias. :biggrin:

All in all it was very much a success! So as not to overpower them for the rest of the campaign, they weren't allowed to take with them everything from Melenat, as Seath told them it was part of the history there, but some items they were allowed, though some "only" on a life long loan: The Cyclop's Collar, Spider, the Lightwave Ring, the Ruinous/Seath's set, and the Dark Slayer. I also made a homebrew spell of Flame, which the wizard managed to learn. (I even have a perfect miniature for it, which I added a LED light to!)
Diadem of Maunstraut / Re: How can I obtain this game?
« Last post by JC Bailey on October 23, 2017, 02:53:31 PM »
You can get DOM and other SOM games from the download links section of this forum.
Diadem of Maunstraut / How can I obtain this game?
« Last post by Herowho on October 21, 2017, 10:42:32 PM »
I'm actually not sure if I should be posting this here and I will move it at the first request, but anyway....

I'm not sure how to get this game. The link on the SOM Games page just goes to a bunch of ads and I can't find any way to get this. A shame, since I love KF and the music in this sounds pretty good. Does anyone know if I can still get this?
The Artistic Fan / Re: D&D King's Field
« Last post by Guyra on October 11, 2017, 03:17:37 AM »
Thanks, Todd! :D

Here's a better picture of Guyra, where you can also properly see the texture on his skin.

The Artistic Fan / Re: D&D King's Field
« Last post by dmpdesign on October 04, 2017, 11:30:24 AM »
That guyra is awesome as hell!
SOM Guides, FAQ and Help / Re: No selector highlight in in-game menu
« Last post by DerZocker on September 17, 2017, 04:43:25 PM »
I'm also experiencing this problem. The only display mode where it works seems to be Monitor RGB, but that one gives a lousy performance when I up the resolution. :sadani:
Transparencies also don't seem to work for me. Compass-needle and grass and stuffs all have their thick black bg drawn ._.

Also using Win10, and tried it with both IntelHD and the GeForce940MX GPUs.
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