I can't remember where the skull key is... I assume it's deep in the pirate cave. I started a game, with a save slot in the janky emulator. So I can gradually get further in, if nothing else. It's always fun to reexperience this game, though I can never seem to get back to my original experience of a very cerebral, plodding game. I am half convinced my memory of the original game is filtered through a younger person's mind, but my brother who's played it relatively recently on an actual PlayStation (and has a far better episodic memory than I... a dweller on the past) says that it is the way I remember it. I think that when it moves fast, it's not the same game. And even if I misremember it, I would prefer a very slow moving game if limited to a single speed.
IN ANY EVENT! I guessed that there was some kind of directional lighting in the game, or else it would appear very flat, but I've never looked for it, and so could not be 100% certain. I'm not one of these people who's played King's Field 50 times or more. Despite being an ardent advocate.
After you pointed it out to me, I find lighting is particularly noticeable if you hang a left in the first room with two supporting columns. I don't mean the fountain room, but the one that leads to the villages, waterfall, etc. Where the door is, the left wall is clearly much darker, and this continues on into the room...
However, it doesn't seem to me as if there is a zone-wide directional light, as SOM would have it. It seems more like there is an invisible lamp in this room, casting a soft light. But it seems to carry on into the foyer. I'm not convinced the stairs are not a different, darker texture. I've seen these darker textures for both the wall and the stairs among the level textures. The other staircases have tiled walls, whereas this one is the marble or stone pattern, which I don't know of another stairway like it to compare model numbers with.
It is interesting. The entry hall is a more compelling case for the presence of lighting however. I can confirm its part numbers are identical.