Plugins:Here is a link the latest v0.2 how-to. It also includes translations of some Metasequoia plugins and basic info on how to use Keynote. So it could be useful for people interested in Keynote more than Sword of Moonlight. Additional translated plugins are listed below including Keynote.
Here are some additional translated Metasequoia plugins (batch#1).
UVPowerUnwrap was already in English, but some of the directions in its readme are translated.
Home EasyUV gives a control panel for better control when moving UVs around.
Home KeepUV gives a simple control panel that lets you 'keep' UV shape when you reshape a mesh.
Home StitchUV(under "Selected") joins close UVs just like 'Join Close Vertices' does for vertices.
Home ROKImport lets you import ROK models made in HexaGreat (2D to 3D model maker).
HomeHere are some additional translated Metasequoia plugins (batch#2):
Pipe lets you draw a 'framework' with lines, then extrudes a pipe tree along the lines. For pipeworks, or maybe trees.
Home Multi-Bevel extrudes selected faces with various taper and division options
Home Loop is a 5 function plugin
Home:
Select a full line, Make a hole in a face, Flatten multiple faces to point in the same direction,
Select all polygons surrounding the current polygon(s), Make a rectangular face into a perfect square.
Here are some additional/updated translated Metasequoia plugins (batch#3) including a new version of
KEYNOTE.
Keynote update v0.0.4.4 for making animated models in Metasequoia
Make Anchor update for making anchors.
AnimatedX Export translation update with a a few new errors translated.
PMD/PMX Export which lets you export animated models to MikuMikuDance format.
All brought to you by the genius at MQDL
Home Here is an additional translated Metasequoia plugin (batch#4):
'Create Polygon On Surface' lets you draw new polygons on an existing polygon.
Home Here is a translated tool that can sometimes fix broken Keynote animations-
HomeHere are two translated Metasequoia plugins (batch#5):
'PolyCounter' adds a new Panel that show the current polygon/vertex count.
'Keynote Serial Save' adds a new "Save As" option that lets you save each keyframe from a Keynote animation as a separate non-animated MQO model.
Here is a set of plugins made by Siobi, who graciously released English versions for us! You can hover the mouse over the pictures on his site for an English description of what the plugins do.
Tutorials:Keynote - In
this thread, there is some very helpful Keynote information (a huge thanks to AirFlamesRed!)
Here is a document with information about Keynote controlls.
Here is a Japanese site with lots of Keynote tips. -Click squares to the right of "Mikoto TIPS"
Metasequoia - Below are some "tutorial" sites for Metasequoia. The information might be good for beginners or have a few new tips for 'old-pros':
grumpyrarab skribblerz cutfoldpaste Metasequoia Menu v1.0
Page 1 /
Page2 /
Page 3 (
Download Complete Tutorial /
Home)
Video's by Verdite: Head modeling
1 &
2, Monster
modeling &
texturing Utilizators3D Modeling Resources - Itchy Animation.com Lighting tutorials - some very good information about how to use light.
3D Total.com modeling tutorials- link goes to especially comprehensive human modeling tutorial.
anniemation.com Plants and Flowers textures and reference resource.
biology-resources.com Amphibians, Birds, Fish, Shrooms, Insects and Plants reference resource.
mega-tex.com General Textures and references.
cgtextures.com General Textures, well organized and specifically geared to 3D modeling.
New York Metropolitan Museum database with pictures and descriptions for thousands of ancient artifacts.
HexaGreat - (aka HexaSuper aka Rokkaku-Daioh)
flad2d has tutorial links and download for this program that takes 2D 'drawing' and makes it into a 3D ROK model.
If anyone has other tutorial site links, post here and I'll add them. Or if anyone has a Metasequoia plugin they want in English.
Thanks to Verdite for finding the Metasequoia keynote plugin by the way :)